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開始行:
*パッチ2.32の変更点 [#a29fae60]
※転載元は[[こちら>http://forum.paradoxplaza.com/forum/sho...
**2.32c [#hc4fe8fb]
- AI Army agents are now properly ended and deleted, not ...
- AI Army: Fixed a bug with armies with inland bases not ...
- AI Army: Fixed a transportation deadlock issue
- AI Invasion: Some stubborn invasion fixes
- Fixed a problem with units getting stuck in neutral ter...
- Unemployed characters in monarchies are now much less l...
- Added an ambition to become Censor for republican chara...
- Fixed a glitch with moving the trade route creation win...
- Ptolemy I Soter is now properly dead at game start
- Fixed a missing string glitch in alerts for disloyal go...
- Commanding mercenary regiments no longers gives a loyal...
- Mercenaries are now twice as expensive to maintain, but...
- Removed some citation marks from the bookmark descripti...
- Removed the extra colon for morale in the regiment tool...
- The alert for no active omen no longer mentions the pop...
- Fixed some problems with the ESC key
- The ransom prisoner action now works again
- Fixed a crash in the ledger
- Corrected the Credits text location
**2.32b [#z2b1d7e7]
- Updated to fix some issues with the latest Clausewitz a...
- Speeded up load times a lot
- Number of defender ship in Naval Combat shown correctly...
- Bars should now correctly be shown over the portraits o...
- Army AI: Added back an unintentionally deactivated chec...
**2.32 [#b28f6fea]
- Added more historical background characters
- Made Tylis bigger and a real threat in 474, to simulate...
- Army AI: More prio on hunting down big enemy armies
- Fixed some issues with tributaries/sovereigns and allie...
- Optimized leader choice when merging units (prevents lo...
- Fixed the character history scroll bug
- Fixed some issues with Agnatic Succession and nephews
- Agnatic Seniority Succession Law now works as intended ...
- Halved character maintenance costs for loyal troops
- The honorary titles in a monarchy no longer give negati...
- Diplo AI: Will now call in allies like it should
- Republican Faction opinions are now correct for revocat...
- Fixed an issue with female ruler titles not defaulting ...
- Fixed some oddities with rebels having the same morale ...
- Pirates now also fight as if they had a martial 7 admiral
- Plugged a stability exploit with the piracy laws
- Went through character ambitions to add more abort cond...
- Changed special hardcoded female job rules for CAT and ...
- Added event trigger 'gender_equality'
- Fixed a bug with captured rulers being succeeded twice
- Tightened up the trigger for the event "Affairs of Stat...
- Added more checks on royal bastard birth
- When Barbarians take over a country, any provinces they...
- All imprisoned characters should now be released whan a...
- Agnatic Seniority Succession Law is now possible to pas...
**2.31c [#ue89ef7b]
- Character objectives are now properly updated in the ch...
- Effects of new traits and titles are now properly added...
- Halved the combat dice roll effect of leaders
- Rebel armies now fight like they had a leader with mart...
- Rebel, Pirate and Barbarian forces now use your own mod...
- Army AI: Will now make sure armies do not stand around ...
- Diplo AI: Much more stubborn and less likely to accept ...
- Diplo AI: Fixed a problem where there would be no peace...
- Rebellious generals in republics will always want to in...
- Added event 564 - 'A Bastard no More!"
- Fixed a problem with the leader choice for defensive al...
- Fixed an exit crash
- Diplo AI: Tweaked acceptance and breaking of alliances
**2.31b [#qfca29a5]
- Fixed a problem where the dynasty info button in the go...
- Added tooltips explaining the reasons why you cannot ca...
- Diplo AI: reduced peace offer spam
- Event 'Affairs of State' should no longer fire for fema...
- The Clausewitz TAB-chat crash bug should now be fixed
- More powerful countries should now be more likely to ta...
- Imported more advanced on_action system from HttT
- Scripts: 'on_country_broken' will now always have a res...
- Fixed an issue where characters were not always properl...
- Successors are now recalculated immediately when a char...
- Successors are now recalculated immediately after a cha...
- Should no longer be possible to receive exorbitant trib...
- Occupied provinces are no longer counted for trade rout...
- Improved handling of foreign occupation of provinces at...
- Fixed a bug with too many provinces taken in the creati...
- Offer and Demand Tribute: Fixed a bug which would cause...
- The Slave uprising event (4903) can no longer result in...
- The Mission 'take_control_of_macedonia' for Rome gives ...
- CAT and SIL women can now be consuls and party leaders ...
- The Child Sacrifice invention now correctly decreases s...
- Event 4002 (Province Cultural Absorbtion) is now more l...
**2.31 [#j9b1893b]
- Fixed two serious multiplayer issues
- Armies now have access to civil war faction provinces u...
- Faster character selection and character view windows
- Capped and reduced military maintenance effect on popul...
- Civil wars no longer affect trade routes
- Fixed some problems with civil war faction fleets being...
- The 'seduce_cost' and 'siege_speed' modifiers now have ...
- Fixed events 1069 and 1071 to check if a character is i...
- Temporary province modifiers can now have infinite dura...
- Previous alliances are now broken when countries become...
- No longer possible to appoint governors through the led...
- Fixed a problem with some character families not being ...
- Fixed a slight bug in event 1061
- Pirates now merge ships into fleets
- Exiled characters are now very likely to end up with th...
- Imprisoned generals no longer switch allegiance to the ...
- Added events 5500 and 5501, barbarians asking for ranso...
- Added "on action" on_return_of_the_king, which fires wh...
- Added event 5502, "Return of the King"
- Fixed an issue with the naming of victorious civil war ...
- Pirates should now spawn whole fleet units at once
- Fixed a bug with disabled dynastic buttons for newly ap...
- Annexed regional countries get all core provinces cleared
- Fixed a bug with country names not being updated on a t...
- Women are allowed to hold offices among the Siluri and ...
- Peace AI: Tweaked to be better at aiming for annexation
- Fixed a missing string in event 5207
終了行:
*パッチ2.32の変更点 [#a29fae60]
※転載元は[[こちら>http://forum.paradoxplaza.com/forum/sho...
**2.32c [#hc4fe8fb]
- AI Army agents are now properly ended and deleted, not ...
- AI Army: Fixed a bug with armies with inland bases not ...
- AI Army: Fixed a transportation deadlock issue
- AI Invasion: Some stubborn invasion fixes
- Fixed a problem with units getting stuck in neutral ter...
- Unemployed characters in monarchies are now much less l...
- Added an ambition to become Censor for republican chara...
- Fixed a glitch with moving the trade route creation win...
- Ptolemy I Soter is now properly dead at game start
- Fixed a missing string glitch in alerts for disloyal go...
- Commanding mercenary regiments no longers gives a loyal...
- Mercenaries are now twice as expensive to maintain, but...
- Removed some citation marks from the bookmark descripti...
- Removed the extra colon for morale in the regiment tool...
- The alert for no active omen no longer mentions the pop...
- Fixed some problems with the ESC key
- The ransom prisoner action now works again
- Fixed a crash in the ledger
- Corrected the Credits text location
**2.32b [#z2b1d7e7]
- Updated to fix some issues with the latest Clausewitz a...
- Speeded up load times a lot
- Number of defender ship in Naval Combat shown correctly...
- Bars should now correctly be shown over the portraits o...
- Army AI: Added back an unintentionally deactivated chec...
**2.32 [#b28f6fea]
- Added more historical background characters
- Made Tylis bigger and a real threat in 474, to simulate...
- Army AI: More prio on hunting down big enemy armies
- Fixed some issues with tributaries/sovereigns and allie...
- Optimized leader choice when merging units (prevents lo...
- Fixed the character history scroll bug
- Fixed some issues with Agnatic Succession and nephews
- Agnatic Seniority Succession Law now works as intended ...
- Halved character maintenance costs for loyal troops
- The honorary titles in a monarchy no longer give negati...
- Diplo AI: Will now call in allies like it should
- Republican Faction opinions are now correct for revocat...
- Fixed an issue with female ruler titles not defaulting ...
- Fixed some oddities with rebels having the same morale ...
- Pirates now also fight as if they had a martial 7 admiral
- Plugged a stability exploit with the piracy laws
- Went through character ambitions to add more abort cond...
- Changed special hardcoded female job rules for CAT and ...
- Added event trigger 'gender_equality'
- Fixed a bug with captured rulers being succeeded twice
- Tightened up the trigger for the event "Affairs of Stat...
- Added more checks on royal bastard birth
- When Barbarians take over a country, any provinces they...
- All imprisoned characters should now be released whan a...
- Agnatic Seniority Succession Law is now possible to pas...
**2.31c [#ue89ef7b]
- Character objectives are now properly updated in the ch...
- Effects of new traits and titles are now properly added...
- Halved the combat dice roll effect of leaders
- Rebel armies now fight like they had a leader with mart...
- Rebel, Pirate and Barbarian forces now use your own mod...
- Army AI: Will now make sure armies do not stand around ...
- Diplo AI: Much more stubborn and less likely to accept ...
- Diplo AI: Fixed a problem where there would be no peace...
- Rebellious generals in republics will always want to in...
- Added event 564 - 'A Bastard no More!"
- Fixed a problem with the leader choice for defensive al...
- Fixed an exit crash
- Diplo AI: Tweaked acceptance and breaking of alliances
**2.31b [#qfca29a5]
- Fixed a problem where the dynasty info button in the go...
- Added tooltips explaining the reasons why you cannot ca...
- Diplo AI: reduced peace offer spam
- Event 'Affairs of State' should no longer fire for fema...
- The Clausewitz TAB-chat crash bug should now be fixed
- More powerful countries should now be more likely to ta...
- Imported more advanced on_action system from HttT
- Scripts: 'on_country_broken' will now always have a res...
- Fixed an issue where characters were not always properl...
- Successors are now recalculated immediately when a char...
- Successors are now recalculated immediately after a cha...
- Should no longer be possible to receive exorbitant trib...
- Occupied provinces are no longer counted for trade rout...
- Improved handling of foreign occupation of provinces at...
- Fixed a bug with too many provinces taken in the creati...
- Offer and Demand Tribute: Fixed a bug which would cause...
- The Slave uprising event (4903) can no longer result in...
- The Mission 'take_control_of_macedonia' for Rome gives ...
- CAT and SIL women can now be consuls and party leaders ...
- The Child Sacrifice invention now correctly decreases s...
- Event 4002 (Province Cultural Absorbtion) is now more l...
**2.31 [#j9b1893b]
- Fixed two serious multiplayer issues
- Armies now have access to civil war faction provinces u...
- Faster character selection and character view windows
- Capped and reduced military maintenance effect on popul...
- Civil wars no longer affect trade routes
- Fixed some problems with civil war faction fleets being...
- The 'seduce_cost' and 'siege_speed' modifiers now have ...
- Fixed events 1069 and 1071 to check if a character is i...
- Temporary province modifiers can now have infinite dura...
- Previous alliances are now broken when countries become...
- No longer possible to appoint governors through the led...
- Fixed a problem with some character families not being ...
- Fixed a slight bug in event 1061
- Pirates now merge ships into fleets
- Exiled characters are now very likely to end up with th...
- Imprisoned generals no longer switch allegiance to the ...
- Added events 5500 and 5501, barbarians asking for ranso...
- Added "on action" on_return_of_the_king, which fires wh...
- Added event 5502, "Return of the King"
- Fixed an issue with the naming of victorious civil war ...
- Pirates should now spawn whole fleet units at once
- Fixed a bug with disabled dynastic buttons for newly ap...
- Annexed regional countries get all core provinces cleared
- Fixed a bug with country names not being updated on a t...
- Women are allowed to hold offices among the Siluri and ...
- Peace AI: Tweaked to be better at aiming for annexation
- Fixed a missing string in event 5207
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